DaVince's Game Development Thing
HTML5 Gamelib v0.4 release

I released version 0.4 of the game engine, which changed a decent amount of stuff, I think.

Changelog:

  • The canvas is now created inside the script itself (canvas resolution can be passed to Gamelib.init()).
  • Moved all functions and variables into the Gamelib “namespace” (just an object holding it all).
  • Renamed Main() to Gamelib.init().
  • Added Gamelib.State.onstart() which runs only once: when starting the state.
  • A state’s update method is no longer mandatory (but not recommended).
  • Added testing/template page.
  • Moved debug panel to a (hopefully) more convenient spot.

Download here.